import 'package:flutter/material.dart';
class Multiplayer extends StatelessWidget {
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: AppBar(
title: Text('Multiplayer'),
),
body: Center(
child: Column(
mainAxisAlignment: MainAxisAlignment.center,
children: [
Text(
'Multiplayer Mode',
style: TextStyle(fontSize: 24.0),
),
SizedBox(height: 20),
ElevatedButton(
onPressed: () {
// Implement Bluetooth functionality here
// This could include discovering nearby devices, connecting to a device, etc.
},
child: Text('Connect to Opponent'),
),
SizedBox(height: 20),
ElevatedButton(
onPressed: () {
// Implement Bluetooth functionality to start the game when connected
},
child: Text('Start Game'),
),
],
),
),
);
}
}