import 'package:flutter/material.dart'; class Multiplayer extends StatelessWidget { @override Widget build(BuildContext context) { return Scaffold( appBar: AppBar( title: Text('Multiplayer'), ), body: Center( child: Column( mainAxisAlignment: MainAxisAlignment.center, children: [ Text( 'Multiplayer Mode', style: TextStyle(fontSize: 24.0), ), SizedBox(height: 20), ElevatedButton( onPressed: () { // Implement Bluetooth functionality here // This could include discovering nearby devices, connecting to a device, etc. }, child: Text('Connect to Opponent'), ), SizedBox(height: 20), ElevatedButton( onPressed: () { // Implement Bluetooth functionality to start the game when connected }, child: Text('Start Game'), ), ], ), ), ); } }