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Latest files of /abh/learning/c/BPPL/Phase-3/tic-tac-toe
#include <stdio.h>
#include <string.h>
#include "ttt.h"
#include "ui.h"
int main() {
char p1n[32], p2n[32], p1m, p2m;
int turn, players;
#include <string.h>
#include "ttt.h"
#include "ui.h"
int main() {
char p1n[32], p2n[32], p1m, p2m;
int turn, players;
#include <ncurses.h>
#include <locale.h>
#include <string.h>
#include "ttt.h"
#include "ui.h"
enum {
WHITE,
#include <locale.h>
#include <string.h>
#include "ttt.h"
#include "ui.h"
enum {
WHITE,
#ifndef UI_H
#define UI_H
#include "ttt.h"
void draw_mark(int pos, char mark);
void draw_game(TTT *);
#define UI_H
#include "ttt.h"
void draw_mark(int pos, char mark);
void draw_game(TTT *);
#include "ttt.h"
#include <string.h>
#include <stdlib.h>
#include <time.h>
TTT *TTT_init(const char* player1, const char* player2, const char player1_symbol, const char player2_symbol, int turn) {
static TTT game;
#include <string.h>
#include <stdlib.h>
#include <time.h>
TTT *TTT_init(const char* player1, const char* player2, const char player1_symbol, const char player2_symbol, int turn) {
static TTT game;